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Bohneik Itohn
Periphery Bound
100
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Posted - 2014.05.19 00:14:00 -
[1] - Quote
They said they'd be looking at ways to make rigging a T3 less of a commitment at fanfest this year. Which may also mean removing rigs and adding the bonuses of typical rig layouts to the appropriate subsystems. Or maybe rigging the subsystems and not the hull. Who knows.
Igor Wodkowicz wrote:Stop being poor, t2 med rigs are cheap now 
It's not about being poor, it's about realizing, after you've destroyed your third or fourth set of rigs, that it's cheaper just to buy a new hull and fit the alternate set of rigs to that permanently. This removes some of the appeal of interchangeable subsystems and a fully customizable ship, because you're still using multiple hulls to achieve the same goal as if you were trained into a variety of different ships.
So far I have about 7 or 8 T3's because of this very reason....
Also note that not everyone wants to haul 20 of each type of rig they use out to WH space just to junk'em all in a week because things have been busy lately. Part of the appeal of T3's to wormholers is that the versatility of the hulls means they don't have to keep as many ships in the POS, but that benefit is hamstringed by the fact that in order to get 100% out of the hull you need to swap rigs regularly or do what you were trying to avoid in the first place; move more ships/materials out to the wormhole, causing you to be less self-sufficient in an environment where that costs you more than just money. It's not a matter of ISK, it's a matter of giving the T3's the flexibility they were intended to have so that they can more comfortably fill one of the roles they are most popular for: The Wormholer's Swiss Army Knife.
Or.... Anybody's Swiss Army Knife. |

Bohneik Itohn
Periphery Bound
101
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Posted - 2014.05.19 14:45:00 -
[2] - Quote
Fozzie said it's being worked on, I say let them work. They're also rebalancing all of the subsystems to fix the subs that aren't being used, and toning down the T3's in areas where they completely overshadow their T2 counterparts.
T3's are getting a lot of changes soon, and we have no information on how those changes are being made. Suggestions for T3's are just an exercise of pissing in the wind until we know what exactly is being done to rebalance them. |

Bohneik Itohn
Periphery Bound
103
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Posted - 2014.05.19 15:29:00 -
[3] - Quote
Zan Shiro wrote:Omnathious Deninard wrote:Removing rigs slots and/or removable rigs will do very little in regards of balancing T3s its certain rig combo's that push them into op realms. And it be the 3 rigs that add some more power to that push. Removable rigs...would be yet a 3rd push. The catch to the current t3 menace is to cover several bases you need more than 1 of them. Someone too cheap to not have a "true" pvp backup for the say pve tengu, they may be rolling out in a less than optimal pvp tengu. Not a bad thing imo.
And it's certain rig combo's that make some T3 setups even feasible to fly. Taking out rigs without rebalancing breaks a lot more than it fixes. There really is no discussion to be had on this topic until CCP officially announces what they're doing to fix T3's, because they may be introducing some entirely new concept for all we know, so unless you want to theorize fairies and unicorns into this plan to rebalance T3's it's just an exercise in futility. |

Bohneik Itohn
Periphery Bound
103
|
Posted - 2014.05.19 15:33:00 -
[4] - Quote
Harvey James wrote:it would help there versatility and reduce their price overall .. both things are needed too make T3's a jack of all trades..
Price is the last thing I would complain about regarding T3's. Hulls have been dropping rapidly in the last couple months. And really, the price premium is part of what offsets them being so useful, and so shouldn't be reduced without nerfing something else.
You're shooting yourself in the foot here. |
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